Mundfish has revealed two new games that will publish: The Cube, a multiplayer RPG and Ill shooter, a first -person horror shooter game.
The release date is not yet set for the game, which has been revealed during the summer Game Fest and will debut on the PC, PS5 and Xbox Series X/s.
The cube is a multiplayer rpg shooter, set on a gigantic mobile cube with rough files and edges. Among these is hidden an unknown equation that can change the laws of reality. Will you survive the next round? It is under construction in the unreal engine 5.

The game was inspired by Atomic Heart, Destiny 1 & 2, The Division 1 & 2 of Tom Clancy, Warframe and Monster Hunter.
The title has a new deep story with an impact narrative set in the atomic universe. Set in a world designed uniquely with a huge levitating cube with files and edges in constant rotation that create unexpected scenarios and combinations of the environment, as well as new combat challenges.
The world is on the verge of a new threat. A mysterious giant levitating structure known as cube has become the epicenter of increasingly dangerous phenomena and, to save humanity, players must immerse themselves in depth in its secrets and survive.
The trailer showed a look at the giant and levitating structure that will act as the center of this story set in the atomic universe.
Several years after the events of the atomic heart, the world is on the verge of a new threat. A mysterious giant levitating structure known as cube has become the epicenter of increasingly dangerous phenomena and, to save humanity, players must immerse themselves in depth in its secrets – e
survive. On the surface, it is a geometrically perfect object, and in truth it is an abnormal and changing place
Brambiare with vicious enemies. But the most terrifying thing of all is the equation hidden in the center of the cube.
Deciphering the equation can save humanity; Not being able to do it means extinction.
Venture into fatal missions, defeat the enemies, collect resources and complete the objectives – all to become stronger and bring a step to the truth. But be careful: the cube can turn everything upside down in an instant. While the world moves, you too.
“In Mundfish, we were the first in the sector to implement a technology that allows thousands of
Objects to move and rotate simultaneously through huge sections of land – online and in real time.
No other game ever played it before, “said Robert Baguni, CEO of Mundfish based in Cyprus, in a declaration.” This has become possible thanks to our innovative rendering system divided owner, which redefines the way the movement is managed in interactive environments. Technology offers maximum performance even under extreme load. In the cube, physics, ballistic and gravity they feel completely natural – but under the hood, it is fueled by missile science. The system allows transitions seamlessly, tracking precise objects and multiplayer synchronized in a living world and constantly evolving. It is a real technological turning point. “
Mundfish is an international video game development study based in Paphos, Cyprus, with
Yerevan and Abu Dhabi development hub and a remote team distributed globally. Founded in 2017,
Mundfish hosts over 200 developers, a passionate and busy team, united by the commitment
Quality, creativity and innovation. The debut title of the study, Atomic Heart, was launched in 2023 in Critical
Acclawing and since then has attracted over 10 million players around the world.
At the moment, the team is actively developing Atomic Heart 2 and The Cube, both part of their new branded atomic universe. With a passion deeply rooted for art, music, science and cinema, original Mundfish Crafts, emotionally resonant and visually surprising.
Sick from the team team

The (RE-RE-REALLARE) of Ill speaks of a first-person survival horror action game. The first person game has a strong sequel to worship, currently among the top 200 games plus on the wish list on Steam, with a little or none marketing promotion.
Team Clout is developing the game for a date without notice. He will come out on the PC, PS5 and Xbox Series X/s.
Ill is a first -person realistic horror game that takes you to a strong strong overcome by a mysterious entity. Unpredictable monsters, a visceral dismemberment system and realistic physics create an atmosphere of relentless terror. It is built on Unreal Engine 5.
Inspirations include evil within 1 and 2, Resident Evil 2, 3 and 4, Dead Space, Silent Hill, The Callisto Protocol and Alien: isolation.
Key features

A realistic and terrifying experience: The game immerses you in a gloomy world with a disturbing and atmospheric narrative, where every minute keeps you at the limit of the nerves. Ill challenges even the most experienced fans of the genre with his disturbingly realistic horrors.
Horror of the intense and audio body that reconstructed the blood: Ill pushes such boundaries with its goric realism: grotesque monsters can be mutilated and degraded mercilessly. The torn meat, the exposed bone, the disenchanted bodies: all this will make an unprecedented impression and shock you up to the nucleus. The binaural audio system amplifies the emotional impact, allowing you to feel agony in every scream.
Behavior of the dynamic and realistic physical enemy: The enemies are unpredictable and the realistic physics of the game makes the environment more than a simple background: it becomes an active part of the gameplay, even during the resolution of the puzzles. Your actions can influence the behavior of monsters and cause unexpected reactions-toasive interaction with the surrounding environment to disturbing reflections similar to humans.
Tactic weapon and resource management: Feel the weight of your weapon in your hands with elaborate animations that reflect its unique physical properties. Not only is precision important, but also the maintenance of a diversified arsenal: check the malfunctions, the installation of changes and the update. The strategic management of the inventory is fundamental for survival: the ability to create an object could mean the difference between life and death.
Cinematographic horror competence and influence: The developers of the sick are expert horror experts whose contributions can be seen in acclaimed films and series such as V/H/S/Beyond, Longlegs, IT: Welcome to Derry, Azrael and various horror projects by Sony Pictures.
Ill is a realistic horror of the first -person survival action that immerses players in a tense narrative that takes place within a vast research strong. A mysterious source of evil and the horrible aberrations that has generated is about to save what matters most. I will make you feel every second of the struggle for survival.
Ill is a realistic horror of the first -person survival action that immerses players in a tense narrative that takes place within a vast research strong. A mysterious source of evil and the horrible aberrations that has generated is about to save what matters most. I will make you feel every second of the struggle for survival. The experience of the film industry to create an engaging survival horror with a cinematographic advantage.
Ill is the debut project of the Clout Team and the first title under the Mundfish Powerhouse Initiative, a new development branch and investment of the atomic heart developer who tries to support and raise emerging studies with visionary games in the sector.
Max Verehin, director of the game of Ill and CEO of Team Clout, declared in a declaration: “To all those who have been enthusiastic about Ill since the beginning – Thanks. Your passion and patience have meant everything for us. We also want to thank the power of Mundfish for their unshakable support. A milestone of significant development and are excited to finally start to share more with you and the most widely played community.
Speaking of the collaboration, Mundfish’s Baguni, said in a statement: “Mundfish Powerhouse is proud to announce our partnership with the team’s clout on their next title, Ill. Powerhouse was created to enhance the bold developers, believes in a significant support of what matters.
The Clout Team was founded to bring a bold, personal and even cinematographic voice to horror games, pushing
The genre limits with a rich realistic atmosphere, artistic integrity and a profound respect for details. The team
It is guided by the belief that games can be more than trends; They can be lasting and significant experiences.
The Clout Team currently uses 50 employees scattered all over the world.
Mundfish Powerhouse Powerhouse is a boutique initiative launched by Mundfish to support the next generation of leading games and creators. Built on success, the infrastructure and the production skills behind Atomic Heart, Powerhouse offers a practical partnership from concept to launch, combining a deep creative support with sturdy high -end pipes and tools. Mundfish Powerhouse follows a “less, larger, better” philosophy designed to help the bold projects guided by the authors to achieve their full potential-games emotionally rich and surprising that push the boundaries and leave a lasting cultural impact.